Sierra stressed that it was intended for adult audiences, and the company willingly submitted it to a ratings system and included a password-protected censoring option within the game to tone down the graphic content. A professional Hollywood special effects house worked on the game, and the musical score includes a neo- Gregorian chant performed by a 135-voice choir. Most games at the time featured 80 to 100 backgrounds, while Phantasmagoria includes more than 1,000. The game was directed by Peter Maris and features a cast of twenty-five actors, all performing in front of a blue screen. The game was originally budgeted for $800,000, but it ultimately cost $4.5 million to develop and was filmed in a $1.5 million studio that Sierra built specifically for the game. It took more than two years to develop and four months to film. More than 200 people were involved in making Phantasmagoria, which was based on Williams's 550-page script, about four times the length of an average Hollywood screenplay. Williams had long planned to design a horror game, but she waited eight years for software technology to improve before doing so.
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